There are quite a few aspects of how starships function in Star Trek: Online that aren’t very well explained. The new Starship Mechanics article grew out of some testing I did to determine the relationship between the ‘Captain’ skills and a ship’s speed, turn rate and hull strength, but has expanded to cover several other aspects of how ships function.
Like all articles here, Starship Mechanics is a work in progress, but more so in this case than usual. As I mentioned a few days back, the amount of time I have to dedicate to The Engines Cannae’ Take It! may be significantly reduced in the near future, so rather than waiting until I had everything I wanted to cover, I’ve gone ahead and published what’s finished, and touched on some of the areas that I’m still investigating.
Anyway, I hope you find the article interesting and/or useful – please let me know what you think, and if you spot any mistakes or errors.
(Please note that some of the information in the Starship Mechanics article supersedes that previously presented in the Ship Power Levels article. I’ve updated Ship Power Levels with links to the appropriate sections in Starship Mechanics.)