I’ve done some more work on Stealth Detection Ratings, and updated the Starship Mechanics article with the new information, although I’m still not very clear on how the rating is actually used.
I’d also like to thank ConcreteDragon for pointing out that I managed to completely forget to update the examples and Implications sections when I updated the ‘Tier Modifier’ for Impulse speeds and turn rates on Thursday. I’ve made the appropriate changes now.